AI Insights · Timothy · July 2025
Top 5 Hybridcasual Games Performance in Peru - Q2 2025
Explore the performance trends of the top 5 hybridcasual games in Peru during Q2 2025 with data from Sensor Tower.
In the second quarter of 2025, the hybridcasual game market in Peru demonstrated notable trends across the top 5 applications on the unified platform, encompassing both iOS and Android data. Here’s a closer look at their performance:
Pizza Ready!, developed by Supercent, Inc., saw a significant increase in weekly downloads, peaking at approximately 46K in the last week of June. The game’s weekly revenue also experienced a rise, reaching around $143 in the same period. Weekly active users fluctuated, starting from 90.6K at the beginning of April and ending with a high of 87.2K.
Hole.io by Voodoo showed a consistent performance in weekly downloads, maintaining a range between 26.6K and 38.9K throughout the quarter. The revenue trend was more variable, with a notable peak at $173 in the final week of June. Active users remained stable, averaging around 100K.
Stickman Party: 4 Player Games from Maxim Krivokonev had steady download numbers, with a minor peak at 26.7K in mid-June. The game maintained a high level of active users, closing the quarter at approximately 202.8K.
For Tile Club - Matching Game by GamoVation, weekly downloads rose to about 26.9K towards the end of June. The game saw low but gradually increasing revenue, ending with $13 in the last week. Active users climbed steadily, reaching nearly 144K.
Lastly, Car Race Adventure from Dino Global Studio observed a decline in downloads from an initial high of 34.8K to 13.8K by the end of the quarter. Revenue showed sporadic increases, with a peak at $89 in late June. Active users ended the quarter around 36.9K.
These insights, sourced from Sensor Tower, provide a comprehensive view of the hybridcasual gaming landscape in Peru for Q2 2025. For more detailed analytics and trends, visit Sensor Tower’s platform.